Tuesday, April 2, 2013

Dinorama





Dinorama is the iPad game that I had the privilege of working on for the past year or so. I was in charge of the art and animations, and was able to complete the bulk of it during my internship there over the summer. It was a great experience and I wouldn't change it for anything. The style we tried to convey was a paper cut out, crafted style. We also wanted it to be very cute :3 The game teaches you how to budget by letting you build your very own dinosaur park. I still have a lot of sketches I have to add to the pages, and I will as soon as I scan them in.  I'm hoping I will get to add more dinos to it in the future, and I hope we will be able to make it available on phones soon because everyone keeps asking me to XD

Wednesday, February 6, 2013

RainBoy

This was the group project in BFA we had to work on over winter break. I was mostly in charge of designing the characters. The assignment was that we had to pick and urban legend and then make a story and design things based off of that story. My group picked the story of Don Decker, who after his grandfather dies, suddenly gets the power to create rain at will. I remember seeing in on Unsolved Mysteries a while ago. We expanded upon the story and set it in the 80's. The original event took place in 1982.

Don Decker is an angry, apathetic teenager who has trouble controlling his emotions and often throws tantrums. As he approaches 18, he still has yet to fully take charge of these emotions, which leads him to act out in negative ways. He lives with his grandfather Jack in an old victorian in Pennsylvania. Jack was a jazz musician in his younger years and now teaches piano out of his house. He always tries to get Don to take responsibility for himself, but is still very chill in the way he goes about handling Don's tantrums. Shannon is a schoolmate and friend of Don who lives in the 2nd level of the victorian with her family. She is one of Jack's piano students, and to Don's dismay, is quickly becoming the prodigy her talents prove her to be. Don both loves her and hates her because she is everything he is not. Shannon is spunky, witty, and always knows how to quip with Don. She always gets the best of him, despite his efforts to do other wise.

One day, after Shannon's lesson, Jack convinces Don to play the piano for him. Jack says one of the most pivotal lines in our story to get Don to play softer: "Keep your fingers light on the keys...like rain". This pushes Don over the edge and he storms out of the house after telling Jack that he can't stand the attention he gives to Shannon, Jazz, or piano music. Shortly after his, Jack dies, and at his funeral, Don's emotions get the better of him and he causes a scene which lands him in jail. At this time, a storm begins to brew and rain begins to fall. The basis of the rain is that it falls whenever Don can't control his emotions, and he must learn to control them in order to make the rain go away. It is both a curse and gift from his grandpa.










 One of my group members, Lucie, initially helped in designing the grandpa. I then redrew him to match the other characters and tweaked his clothes so it would work more for the 80s. One of the biggest comments we kept getting was that the characters didn't look like they were 80s enough lol







Tuesday, October 16, 2012

The Wishing Well- Jamaica

This was my first project for BFA and it was a lot of fun, even though it was really, really hard lol The story we were basically given is that the is a wishing well, there is a creature who lives inside the well, and there is a character (a young boy or girl) who discovers the well. The fun part was that they made all of us pick a country out of a hat to base it in. I pulled Jamaica and this is what I came up with:

Teegan is an 11 year old girl who lives with her father in present day Jamaica. Her father runs a tour boat that also doubles as an oyster bar. Teegan often helps her dad fish for, and collect oysters along the Black River. Her mother was murdered when she was about 9 (Jamaica has a really high murder rate), and the beads she wears around her neck once belonged to her mother. As a result of her mother's murder, Teegan has become somewhat withdrawn and shy, but she also has a very kind heart, a warm spirit, and is resourceful. Teegan loves insects and bugs, and she would collect them except for the fact that she does not want to kill them, because her mother was killed. So instead, she carries her camera with her wherever she goes to take pictures of insects which she then cuts out and tapes into a book so it looks like a bug collection.

One day while collecting oysters with her dad, Teegan spots a butterfly she has yet to capture the perfect picture of. So she follows it deeper and deeper into a Mangrove forest  and eventually discovers the wishing well, which is made out of the roots of a giant Mangrove tree. She then meets Anansi, my creature, who is based off of the West African myth of Anansi the trickster spider. Anansi is somewhat selfish and greedy, so when he sees Teegan's bug book, he instantly wants it. So he promises to grant her a wish if she gives him her book. Teegan is reluctant at first but wants to see her mom again, so she gives Anansi her book in exchange for this. However, Anansi has tricked her and her mother never comes, so Teegan then must figure out a way to outsmart a trickster.

I still have to go back and make revisions to everything before May, but this is what I have for now.



Ideations: